Thursday, December 10, 2009

No Rest for the Wicked

Its 5:55am, working overtime and overnight in Digipen just like the yesteryear.
Here's some WIP materials for the final leg of this messed up semester.

FREAK: The Purge Carnival

Final project for Dilip, assignment is to digitally paint a game poster featuring a person(s).
As a noob painter, I relied heavily on references for this run; the individual's portrait is based on that fat dude from LOST, the shotgun and bullets are painted from references too. Everything else, the clown make-up, the curtains, etc are filled in later. Lighting (and most of the theme) is inspired by the INFERNAL PARADE horror toys collection and Max Payne 3 poster.
Special thanks to Dilip for the demo, Amanda as the 'eye-lip' specialist, and Lin for the awesome blood brushes. Will probably work more on it when this semester's done...if there's still time.


A penny for a shot?

MERMAMONT

BIO final project with the objective of creating a mystical creature based on realistic animal anatomies. I went for a hybrid between the largest land and sea creatures ( a whale and an elephant to be specific) and came up with something very strange... Its like an elephant centaur but with a whale's body? Had to modify the elephant features into a more aquatic appearance by order from Calvin Tan. Its a fun project, but a hard b****h to design.



MERMAMONT line-art.

Now onto the other stuff...!

Wednesday, November 25, 2009

PIRATE!


A painting (in this case a cell-shading) assignment based on a pirate theme.

Inspired by the INVINCIBLE comics, this graphical style of coloring is simple, sweet...and more importantly, FAST!

Tuesday, November 17, 2009

Bob the Alien

Had to submit a 3d render for an in-class competition, so I took Bob and gave him a scene for an extra dose of substance.

I should have Bob introducing a human instead...!



A simple character blueprint of Alien Bob...
(someday he'll get a Death Ray gun if my 3d gets better!)

Probably my favorite 3d assignment thus far.
Thanks for the memories Bob!


Sunday, November 15, 2009

The Animal People and me.

Back in early November on a typical (I'm-bored-of-school-work-and-need-to-get-out) Sunday afternoon, I paid a visit to a warehouse down at Eunos Technolink for an interesting art exhibition: Hybrid Society - Schizophrenia.
Although it was relatively a small exhibition (and a bitch to get there), this was perhaps one of the most captivating local art exhibition I been to.
Nothing graphically fancy, complicated or philosophically deep...just an artistic statement that blends the conception of the modern man with animalistic trends.

The majority of the art pieces were interesting animal portraits. These are my favorites outta the lot.
(I though it was a pretty unique choice to portray the white tiger as a cheeky fellow...no pun intended.)

But the magnum opus would be these two life-sized sculptures that depicts the modern man/working woman.

I couldn't help but note the irony that I had to do something similar to this for BIO class later this semester.
The irony kept on coming when my class had to go down to the zoo the following week for a combined BIO/drawing class.

An unrelated but cool feature from Phunk Studios.
If I ever get filthy rich (by God's grace) , I would buy this for my living room.


I don't quite know what to make of it...but these are perhaps the most intriguing pieces that had me wondering for a very long time.

With that, I end with 'Pictures credit to David Chan's Hybrid Society Exhibition'.

Saturday, November 14, 2009

Ain't No Air Gear



First time roller-blading in East Coast Park today, spent most of the beautiful breezy Saturday morning waving around like a madman trying to catch his balance every waking second. Although most of the view was away from the sandy beaches and onto no less then 2 meter worth of threatening pavement, I am glad to defy my logic of working full time in school (Stepfano and Janzo'z weekly deadlines) and put my ass on the line for two whole hours of skating hell... It was dead tiring (with all the waving, balancing, swearing and near-falling...well, I did fell), but it was actually pure fun while it lasted.
Wow, bet I didn't see this coming when I wake up at 6am.

Ironically I had lots of good food today; beef noodles and that strange snow flake thingy at East Coast, and later dessert at Daily Scoop at night. I can't help but wonder how amazing today turned out to be when I just shut off my logic and followed the flow.

Calvin Tan (Bio lecturer) mentioned that's no such thing as luck in this industry, but in the light of my sudden lack of interest in all things design (which Dilip said is quite serious...apparently), I wonder if I should just drop whatever I'm doing and just go with whatever's in my head at the moment.

So, do androids dream of sheeps?

Saturday, October 31, 2009

Zen Semester

This semester, in terms of events beyond the academic realm, is probably the most uneventful semester I ever had.

Some insisted it's a blessing: an educational journey untainted by emotional distractions.
Nothing but a period of pure hardwork and concentration on studies, a transfiguration to be one with the 2d and 3d realm, a humble step closer to the animation Nirvana, a pilgrimage to the holy grail of creative passion, a divine resurrection of the materialistic sacrifices at the alter of hardcore studying...

But at times I question if its worth it sometim
es.
Dedicating yourself wholly to the crafts of the design industry in both fear (of unemployment) and awe (of being as good as your concept artist idols), I do admit I miss living the life for someone (yes, cheesy but I don't care)...

Haha, Keedo's right about me, I'm bound to end up whining on the blog like I used to.
But nevertheless it's still an art blog, so art there shall be!

As most of my fellow DMD comrades would know, my 3d has always been my weakest link, so this semester I worked my ass off trying to get it up to par. Here's some noob examples of CG201, Introduction to 3D:


1. Simple composition with basic objects and texturing.



2. 12-sided dice with different basic shaders.

video
3. Daylight system on metallic chess pieces (love the reflection, lolz!)

Hopefully if I have the time, I'll post more personalized 2d stuff and the summer claymation animation (delayed due to its large file size).

Alright, now back to the wacom...Till then!

Sunday, September 20, 2009

Sculptured Throne Room- A Summer Project!

A month before school started Sean, Sarah and I came about to design and construct a physical game level based on a monster designed by the lecturers from Digipen.
I'm way too lazy to brag about the technical details on how we went about doing it, so I'll let the pictures showcase the historic trail.

Initiation: Bad-ass monster design by lecturers



Stage 1: Concept art for level design


Stage 2: Mock-up model



Stage 3: Sculpt sections of mock-up model with clay...


Stage 4: ...and bake!


Personally I'm more of a artist/drawer rather then a craftsman, so I learnt much from both Sean and Sarah during this summer project.
Hope ya guys enjoy the memories!